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Ninjas in Pyjamas vs magic

1win Private Club #1 · Playoffs · · BO3

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NIP
Ninjas in Pyjamas
2–1
Finished
MAGI
magic
Free · via Telegram

Maps

Map · rounds · winner

Round by round

■ NIPmagic ■
Map 1 · Ancient13–3 NIP

1st half 11-1 · 2nd half 2-2 · Ninjas in Pyjamas started as CT

Map 2 · Inferno10–13 magicFree with your account › Map 3 · Mirage13–10 NIPFree with your account ›

Each cell is a round: the colour is the team that won it. The first map is shown in full as a sample; the rest is inside, free with your account.

How close it should be

New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.

Maps of 22.0 rounds on average are expected; the most likely map is Ancient. 3 maps were played, averaging 20.7 rounds.

22.0
Rounds per map
80% likely: 17–29
12 %
Maps to overtime
1317222936

The shaded area is the most likely range of rounds on a typical map of this series. More rounds means a closer map.

Statistical estimate computed only from data available before the match. It measures how close each map should be, not who wins. The most likely series result, the map-by-map breakdown and the model’s track record are inside, with a free account.

Head-to-head

2
Ninjas in Pyjamas
1
magic
3
series

Team analysis

Free with your account

The deep analysis is inside

Round-by-round play of every map with each team’s economy, the player scoreboard, map-by-map head-to-head and every team’s performance on every map. Free for the whole beta, no card.

  • Round by round with each team’s economy
  • Map-by-map head-to-head
  • Each team’s performance on each map and its veto
  • Player scoreboard of every map
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Frequently asked questions

What is the head-to-head between Ninjas in Pyjamas and magic?

In 3 recorded series in S and A tier tournaments, Ninjas in Pyjamas won 2 and magic 1.

How many rounds are expected in Ninjas in Pyjamas vs magic?

The model estimates 22.0 rounds per map, with a likely range of 17 to 29, and 12% of maps going to overtime. Computed only from data available before the match.

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Data: Valve · BLAST · Liquipedia (CC BY-SA 3.0)