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HEROIC vs Sharks

IEM Cologne Major 2026 · · BO1

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HERO
HEROIC
0–1
Finished
SHAR
Sharks
Free · via Telegram

Map veto

1. HEROIC bans Dust2 2. HEROIC bans Overpass 3. Sharks bans Anubis 4. Sharks bans Ancient 5. Sharks bans Inferno 6. HEROIC bans Mirage 7. decider Nuke

Maps

Map · rounds · winner

Round by round

■ HEROICSharks ■
Map 1 · Nuke10–13 Sharks

1st half 7-5 · 2nd half 3-8 · HEROIC started as CT

Each cell is a round: the colour is the team that won it. The first map is shown in full as a sample; the rest is inside, free with your account.

How close it should be

New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.

One of the two teams has little history, so the range is deliberately wider than usual.

Maps of 22.1 rounds on average are expected; the most likely map is Nuke. 1 maps were played, averaging 23.0 rounds.

22.1
Rounds per map
80% likely: 17–29
12 %
Maps to overtime
1317222940

The shaded area is the most likely range of rounds on a typical map of this series. More rounds means a closer map.

Statistical estimate computed only from data available before the match. It measures how close each map should be, not who wins. The most likely series result, the map-by-map breakdown and the model’s track record are inside, with a free account.

Head-to-head

0
HEROIC
1
Sharks
1
series

Team analysis

Free with your account

The deep analysis is inside

Round-by-round play of every map with each team’s economy, the player scoreboard, map-by-map head-to-head and every team’s performance on every map. Free for the whole beta, no card.

  • Round by round with each team’s economy
  • Map-by-map head-to-head
  • Each team’s performance on each map and its veto
  • Player scoreboard of every map
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Frequently asked questions

What is the head-to-head between HEROIC and Sharks?

In 1 recorded series in S and A tier tournaments, HEROIC won 0 and Sharks 1.

How many rounds are expected in HEROIC vs Sharks?

The model estimates 22.1 rounds per map, with a likely range of 17 to 29, and 12% of maps going to overtime. Computed only from data available before the match.

← IEM Cologne Major 2026
Data: Valve · BLAST · Liquipedia (CC BY-SA 3.0)