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Natus Vincere vs FaZe

BLAST Rivals Spring 2026 · Playoffs · · BO3

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NV
Natus Vincere
2–0
Finished
FAZE
FaZe
Free · via Telegram

Map veto

1. FaZe bans Inferno 2. NV bans Overpass 3. FaZe picks Dust2 4. NV picks Ancient 5. FaZe bans Mirage 6. NV bans Nuke 7. decider Anubis

Maps

Map · rounds · winner

Round by round

■ NVFaZe ■
Map 1 · Dust213–5 NV

1st half 7-5 · 2nd half 6-0 · Natus Vincere started as CT

Map 2 · Ancient13–11 NVFree with your account ›

Each cell is a round: the colour is the team that won it. The first map is shown in full as a sample; the rest is inside, free with your account.

How close it should be

New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.

Maps of 21.2 rounds on average are expected; the most likely map is Dust2. 2 maps were played, averaging 21.0 rounds.

21.2
Rounds per map
80% likely: 16–24
10 %
Maps to overtime
1316212436

The shaded area is the most likely range of rounds on a typical map of this series. More rounds means a closer map.

Statistical estimate computed only from data available before the match. It measures how close each map should be, not who wins. The most likely series result, the map-by-map breakdown and the model’s track record are inside, with a free account.

Head-to-head

2
Natus Vincere
0
FaZe
2
series

Team analysis

Free with your account

The deep analysis is inside

Round-by-round play of every map with each team’s economy, the player scoreboard, map-by-map head-to-head and every team’s performance on every map. Free for the whole beta, no card.

  • Round by round with each team’s economy
  • Map-by-map head-to-head
  • Each team’s performance on each map and its veto
  • Player scoreboard of every map
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Frequently asked questions

What is the head-to-head between Natus Vincere and FaZe?

In 2 recorded series in S and A tier tournaments, Natus Vincere won 2 and FaZe 0.

How many rounds are expected in Natus Vincere vs FaZe?

The model estimates 21.2 rounds per map, with a likely range of 16 to 24, and 10% of maps going to overtime. Computed only from data available before the match.

← BLAST Rivals Spring 2026
Data: Valve · BLAST · Liquipedia (CC BY-SA 3.0)