BLAST Slam VI · · BO1
Winner · total kills · duration
On map 1, Team Liquid won after trailing by as much as 15.9k gold (minute 62).
R = Roshan · B = barracks · the colour shows who got it
Each cell is one minute: the colour is the team in front and the intensity is the size of the lead. The first map is shown in full as a sample; the rest is inside, free with your account.
New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.
One of the two teams has little history, so the range is deliberately wider than usual.
A normal-pace matchup for the tier-1 circuit. 1 maps were played, averaging 75.0 kills.
The shaded area is the most likely range. What matters is not the peak but how wide the curve is: the narrower, the more predictable the match.
Statistical estimate computed only from data available before the match. It measures game pace, not who wins. The full curve with its numbers, the per-team breakdown and the model’s track record are inside, with a free account.
Position match-ups, full head-to-head history and the draft and scoreboard of every map. Free for the whole beta, no card.
The model estimates 50.5 combined kills per map, with a likely range of 34 to 67, and an average duration of 43:13. Computed only from data available before the match.
Across 9 recorded tier-1 series, Team Falcons have won 3 and Team Liquid 6.