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CTBC Flying Oyster vs Ground Zero Gaming

LCP ·

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CTBC Flying Oyster
3–1
Finished
Ground Zero Gaming
Free · via Telegram

Expected pace

A normal-pace matchup for LCP. 4 maps were played, averaging 30.0 kills.

31.6
Expected kills
80% likely: 22–42
33:19
Expected duration
80% likely: 26:40–39:59
622314268

The shaded area is the most likely range. What matters is not the peak but how wide the curve is: the narrower, the more predictable the match.

Statistical estimate computed only from data available before the match. It measures game pace, not who wins. The full curve with its numbers, the per-team breakdown and the model’s track record are inside, with a free account.

Head-to-head

2
CTBC Flying Oyster
2
Ground Zero Gaming
4
matches

Team analysis

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The deep analysis is inside

Lane match-ups by role, full head-to-head history and the team-vs-team metric comparator. Free for the whole beta, no card.

  • Lane match-ups by role
  • Full head-to-head history
  • Team-vs-team metric comparator
  • Model projection with thresholds
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Frequently asked questions

How many kills are expected in CTBC Flying Oyster vs Ground Zero Gaming?

The model estimates 31.6 combined kills per map, with a likely range of 22 to 42, and an average duration of 33:19. Computed only from data available before the match.

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Real data · (CC BY-SA 3.0)