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Cupid Esports vs Fuego

LCS Promotion ·

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Cupid Esports
3–0
Finished
Fuego
Free · via Telegram

Expected pace

One of the two teams has little history, so the range is deliberately wider than usual.

New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.

A normal-pace matchup for LCS Promotion. 3 maps were played, averaging 35.7 kills.

29.6
Expected kills
80% likely: 19–41
30:59
Expected duration
80% likely: 23:51–38:07
319294170

The shaded area is the most likely range. What matters is not the peak but how wide the curve is: the narrower, the more predictable the match.

Statistical estimate computed only from data available before the match. It measures game pace, not who wins. The full curve with its numbers, the per-team breakdown and the model’s track record are inside, with a free account.

Head-to-head

1
Cupid Esports
0
Fuego
1
matches

Team analysis

Free with your account

The deep analysis is inside

Lane match-ups by role, full head-to-head history and the team-vs-team metric comparator. Free for the whole beta, no card.

  • Lane match-ups by role
  • Full head-to-head history
  • Team-vs-team metric comparator
  • Model projection with thresholds
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Frequently asked questions

How many kills are expected in Cupid Esports vs Fuego?

The model estimates 29.6 combined kills per map, with a likely range of 19 to 41, and an average duration of 30:59. Computed only from data available before the match.

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Real data · (CC BY-SA 3.0)