Worlds ·
New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.
A normal-pace matchup for Worlds. 1 maps were played, averaging 31.0 kills.
The shaded area is the most likely range. What matters is not the peak but how wide the curve is: the narrower, the more predictable the match.
Statistical estimate computed only from data available before the match. It measures game pace, not who wins. The full curve with its numbers, the per-team breakdown and the model’s track record are inside, with a free account.
Lane match-ups by role, full head-to-head history and the team-vs-team metric comparator. Free for the whole beta, no card.
The model estimates 29.4 combined kills per map, with a likely range of 20 to 39, and an average duration of 30:28. Computed only from data available before the match.