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TYLOO GAMING vs Bilibili Gaming

VCT 2026: China Stage 2 · Playoffs · · BO5

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TYLOO GAMING
3–0
Finished
Bilibili Gaming
Free · via Telegram

Map veto

1. TYL bans Haven 2. BLG bans Breeze 3. TYL picks Sunset 4. BLG picks Summit 5. decider Ascent

Maps

Map · rounds · winner

Round by round

■ TYLBLG ■
Map 1 · Sunset14–12 TYL

1st half 5-7 · 2nd half 7-5 · Overtime 2-0 · TYLOO GAMING started on defence

Map 2 · Summit13–6 TYLFree with your account › Map 3 · Split17–15 TYLFree with your account ›

Each cell is a round: the colour is the team that won it. The first map is shown in full as a sample; the rest is inside, free with your account.

How close it should be

New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.

Maps of 21.2 rounds on average are expected; the most likely map is Split. 3 maps were played, averaging 25.7 rounds.

21.2
Rounds per map
80% likely: 17–26
11 %
Maps to overtime
1317212632

The shaded area is the most likely range of rounds on a typical map of this series. More rounds means a closer map.

Statistical estimate computed only from data available before the match. It measures how close each map should be, not who wins. The most likely series result, the map-by-map breakdown and the model’s track record are inside, with a free account.

Head-to-head

2
TYLOO GAMING
0
Bilibili Gaming
2
series

Team analysis

Free with your account

The deep analysis is inside

Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.

  • Round by round with each team’s economy
  • Map-by-map head-to-head
  • Each team’s performance on each map and its veto
  • Player scoreboard with their agent
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Frequently asked questions

What is the head-to-head between TYLOO GAMING and Bilibili Gaming?

In 2 recorded series in VCT tournaments, TYLOO GAMING won 2 and Bilibili Gaming 0.

How many rounds are expected in TYLOO GAMING vs Bilibili Gaming?

The model estimates 21.2 rounds per map, with a likely range of 17 to 26, and 11% of maps going to overtime. Computed only from data available before the match.

← VCT 2026: China Stage 2
Data: Riot Games (VCT) · Liquipedia (CC BY-SA 3.0)