VCT 2026: China Kickoff · Knockouts · · BO3
Map · rounds · winner
1st half 5-7 · 2nd half 1-6 · JD GAMING started on defence
Each cell is a round: the colour is the team that won it. The first map is shown in full as a sample; the rest is inside, free with your account.
New model, being validated: its accuracy is still being checked on matches played after it was set up. Take it as a guide.
One of the two teams has little history, so the range is deliberately wider than usual.
Maps of 21.3 rounds on average are expected; the most likely map is Abyss. 3 maps were played, averaging 20.3 rounds.
The shaded area is the most likely range of rounds on a typical map of this series. More rounds means a closer map.
Statistical estimate computed only from data available before the match. It measures how close each map should be, not who wins. The most likely series result, the map-by-map breakdown and the model’s track record are inside, with a free account.
Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.
In 3 recorded series in VCT tournaments, TITAN ESPORTS CLUB won 0 and JD GAMING 3.
The model estimates 21.3 rounds per map, with a likely range of 17 to 26, and 11% of maps going to overtime. Computed only from data available before the match.