
TITAN ESPORTS CLUB hold a record of 8 wins and 16 losses in completed VCT series, most recently at VCT 2026: China Stage 2.
Across 62 recorded maps they win 38.7% and take 47.1% of rounds: 48.3% on defence and 46.0% on attack. Within the circuit that puts them in the 26th percentile for rounds won.
They win 55% of pistol rounds and go to overtime in 15% of their maps. Their strongest map is Ascent (3 of 5 won) and the one they ban most is Lotus.
P = percentile within the VCT group (50 = group average). For teams and players the group is every VCT tournament this season, not a single one.
Maps played, wins and round % on each side. Win % shows with 5 maps or more.
Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.
Ascent: they have won 3 of 5 maps (60%).
Their most picked agents in the VCT are Neon, Omen, Sova and Cypher.
TITAN ESPORTS CLUB players with recorded games: ra1ny (duelist), Dynamite (duelist), lucas (initiator), Coco (controller), Spitfires (duelist), Abo (duelist), Haodong (controller).