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TITAN ESPORTS CLUB

Record 8–16 · Latest tournament: VCT 2026: China Stage 2
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Reading the numbers

TITAN ESPORTS CLUB hold a record of 8 wins and 16 losses in completed VCT series, most recently at VCT 2026: China Stage 2.

Across 62 recorded maps they win 38.7% and take 47.1% of rounds: 48.3% on defence and 46.0% on attack. Within the circuit that puts them in the 26th percentile for rounds won.

They win 55% of pistol rounds and go to overtime in 15% of their maps. Their strongest map is Ascent (3 of 5 won) and the one they ban most is Lotus.

24
Series
33%
Win%
47.1%
Round %
P26
48.3%
DEF %
P52
46.0%
ATK %
P17
55%
Pistols
P91
110.6
ADR
P6
15%
Overtime

P = percentile within the VCT group (50 = group average). For teams and players the group is every VCT tournament this season, not a single one.

Map by map

Maps played, wins and round % on each side. Win % shows with 5 maps or more.

Their agents

Roster

Tournaments

Latest results

Team analysis

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The deep analysis is inside

Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.

  • Round by round with each team’s economy
  • Map-by-map head-to-head
  • Each team’s performance on each map and its veto
  • Player scoreboard with their agent
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Frequently asked questions

What is TITAN ESPORTS CLUB's best map?

Ascent: they have won 3 of 5 maps (60%).

Which agents does TITAN ESPORTS CLUB play?

Their most picked agents in the VCT are Neon, Omen, Sova and Cypher.

Who plays for TITAN ESPORTS CLUB?

TITAN ESPORTS CLUB players with recorded games: ra1ny (duelist), Dynamite (duelist), lucas (initiator), Coco (controller), Spitfires (duelist), Abo (duelist), Haodong (controller).

Data: Riot Games (VCT) · Liquipedia (CC BY-SA 3.0)