
MIBR hold a record of 13 wins and 13 losses in completed VCT series, most recently at VCT 2026: Americas Stage 2.
Across 66 recorded maps they win 50.0% and take 50.1% of rounds: 46.3% on defence and 54.1% on attack. Within the circuit that puts them in the 65th percentile for rounds won.
They win 43% of pistol rounds and go to overtime in 12% of their maps. Their strongest map is Breeze (6 of 10 won) and the one they ban most is Pearl.
P = percentile within the VCT group (50 = group average). For teams and players the group is every VCT tournament this season, not a single one.
Maps played, wins and round % on each side. Win % shows with 5 maps or more.
Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.
Breeze: they have won 6 of 10 maps (60%).
Their most picked agents in the VCT are Omen, Sova, Neon and Cypher.
MIBR players with recorded games: aspas (duelist), zekken (controller), Verno (initiator), Mazino (controller), Tex (sentinel).