Ascent has been played 138 times in the circuit, averaging 20.7 rounds per map with overtime in 9% of them.
Defenders win 53.6% of its rounds, so it is a map that favours the defence. In the veto it is picked in 17% of series and banned in 32%.
The team that plays it best is Paper Rex: 9 of 11 maps won. The most picked agents on Ascent are Sova (99%), Omen (95%), Cypher (63%) and Jett (52%).
Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.
Paper Rex has won 9 of their 11 maps on Ascent in VCT tournaments (82%).