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GLOBAL ESPORTS

Record 17–16 · Latest tournament: VALORANT Champions Shanghai 2026
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Reading the numbers

GLOBAL ESPORTS hold a record of 17 wins and 16 losses in completed VCT series, most recently at VALORANT Champions Shanghai 2026.

Across 86 recorded maps they win 52.3% and take 51.1% of rounds: 50.4% on defence and 51.9% on attack. Within the circuit that puts them in the 77th percentile for rounds won.

They win 54% of pistol rounds and go to overtime in 9% of their maps. Their strongest map is Ascent (5 of 7 won) and the one they ban most is Lotus.

33
Series
52%
Win%
51.1%
Round %
P77
50.4%
DEF %
P76
51.9%
ATK %
P70
54%
Pistols
P87
131.5
ADR
P86
9%
Overtime

P = percentile within the VCT group (50 = group average). For teams and players the group is every VCT tournament this season, not a single one.

Map by map

Maps played, wins and round % on each side. Win % shows with 5 maps or more.

Their agents

Roster

Tournaments

Latest results

Team analysis

Free with your account

The deep analysis is inside

Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.

  • Round by round with each team’s economy
  • Map-by-map head-to-head
  • Each team’s performance on each map and its veto
  • Player scoreboard with their agent
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Frequently asked questions

What is GLOBAL ESPORTS's best map?

Ascent: they have won 5 of 7 maps (71%).

Which agents does GLOBAL ESPORTS play?

Their most picked agents in the VCT are Omen, Sova, Astra and Fade.

Who plays for GLOBAL ESPORTS?

GLOBAL ESPORTS players with recorded games: PatMen (sentinel), UdoTan (duelist), Autumn (duelist), xavi8k (controller), Kr1stal (initiator).

Data: Riot Games (VCT) · Liquipedia (CC BY-SA 3.0)