
GLOBAL ESPORTS hold a record of 17 wins and 16 losses in completed VCT series, most recently at VALORANT Champions Shanghai 2026.
Across 86 recorded maps they win 52.3% and take 51.1% of rounds: 50.4% on defence and 51.9% on attack. Within the circuit that puts them in the 77th percentile for rounds won.
They win 54% of pistol rounds and go to overtime in 9% of their maps. Their strongest map is Ascent (5 of 7 won) and the one they ban most is Lotus.
P = percentile within the VCT group (50 = group average). For teams and players the group is every VCT tournament this season, not a single one.
Maps played, wins and round % on each side. Win % shows with 5 maps or more.
Round by round of every map with each team’s economy, the player scoreboard with their agent, map-by-map head-to-head and each team’s performance on every map. Free access throughout the beta, no card.
Ascent: they have won 5 of 7 maps (71%).
Their most picked agents in the VCT are Omen, Sova, Astra and Fade.
GLOBAL ESPORTS players with recorded games: PatMen (sentinel), UdoTan (duelist), Autumn (duelist), xavi8k (controller), Kr1stal (initiator).